Rkyfat

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Hi everyone, my game requires a lot of inventory management. However, it is a 1 character game and selecting items then clicking on the character makes the game quite cumbersome. Is there a way when selecting an item (e.g. a potion) in the inventory your character will automatically consume it rather than having to click on the character as well. Hope that makes! Many thanks
 

coyotecraft

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You can set the item's scope to none and have it's effect be a common event.
 

Rkyfat

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Thank you for that. All working.
 

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