Geoff Moore

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Hi all, is there a simple way to turn the whole game upside down at a certain point? Preferably without affecting the message windows. Thanks for reading!
 

Iavra

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You could, in theory, use Graphics.snap_to_bitmap every frame and display the resulting bitmap in a rotated, screen-sized sprite. This would probably be very performance-intensive, however.


There might be other solutions, but i don't know them.


/edit: For this to work you would also need to hide everything, that should not be rotated, and show it afterwards.
 
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