Invisible Events In (or out of) Range

Discussion in 'JS Plugin Releases (RMMV)' started by Mr. Trivel, Jan 28, 2016.

  1. Mr. Trivel

    Mr. Trivel Glasses Veteran

    Messages:
    284
    Likes Received:
    459
    First Language:
    Lithuanian
    Name: Invisible Events In Range


    Version: 1.0


    Author: Mr. Trivel


    Created: 2016-01-28


     


    What does it do?


    Allows events to appear or disappear depending how close the player is.



     


    Screenshots:




    [​IMG]


     



    How to use?







    Use "Comment..." command under Flow Control for tags.


     


    <Hidden: [TYPE] [RANGE]>


    TYPE - in/out, if "in" - enemy will be hidden if player is within the RANGE.


                           if "out" - enemy will be hidden if player is out of the RANGE.


     


    RANGE - how far/close has player to be


     


    E.g.


    <Hidden: out 5>


    <Hidden: in 3>








     



    Plugin: <Link: Github>


    How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.








    Terms of Use:
    Don't remove the header or claim that you wrote this plugin.


    Credit Mr. Trivel if using this plugin in your project.


    Free for commercial and non-commercial projects.
     
    Last edited by a moderator: Feb 15, 2016
    #1
  2. emperpep

    emperpep Villager Member

    Messages:
    7
    Likes Received:
    0
    First Language:
    Thai
    Primarily Uses:
    RMMV
    Hi, I've tried your plugin and it seemed to have a conflict with "change opacity" command, in set movement route.
    I can change player's opacity , but cannot change event's opacity when this plugin is active, I wonder if there is any way to fix this issue?
     
    #2

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