Invisible Events In (or out of) Range

Discussion in 'JS Plugin Releases (RMMV)' started by Mr. Trivel, Jan 28, 2016.

  1. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    Name: Invisible Events In Range

    Version: 1.0

    Author: Mr. Trivel

    Created: 2016-01-28


    What does it do?

    Allows events to appear or disappear depending how close the player is.





    How to use?

    Use "Comment..." command under Flow Control for tags.


    <Hidden: [TYPE] [RANGE]>

    TYPE - in/out, if "in" - enemy will be hidden if player is within the RANGE.

                           if "out" - enemy will be hidden if player is out of the RANGE.


    RANGE - how far/close has player to be



    <Hidden: out 5>

    <Hidden: in 3>


    Plugin: <Link: Github>

    How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.

    Terms of Use:
    Don't remove the header or claim that you wrote this plugin.

    Credit Mr. Trivel if using this plugin in your project.

    Free for commercial and non-commercial projects.
    Last edited by a moderator: Feb 15, 2016
  2. emperpep

    emperpep Villager Member

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    Hi, I've tried your plugin and it seemed to have a conflict with "change opacity" command, in set movement route.
    I can change player's opacity , but cannot change event's opacity when this plugin is active, I wonder if there is any way to fix this issue?

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