- Joined
- Jul 31, 2013
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- 8
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I will be making a game and just getting all my ducks in a row. I have the story in my head and thinking how I want my characters to battle. As far as I know, there are 2 main types of battle systems, the FF style battle system and the real time battle system, like diablo. I was thinking about having both types of mechanics into this game. The FF style when doing random encounters in the world and some story driven battles, and the diablo style mechanic when the player needs to grind for XP and other types of bosses. Is this ok? Or would this just be a mess for a player?


