Is it possible for me to make a monster effected differently by a specific element?

CrestB

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Would it be possible for me to make a monster be effected by an element in different ways.


Let's say if a monster were hit with fire their attack power (Or some other stat) would be temporarily boosted, or the monster will be healed, or even counter the move entirely.
 

CrestB

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Ah yes I think this might work. Thanks again.
 

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