Is it possible for me to make a monster effected differently by a specific element?

CrestB

Villager
Member
Joined
Oct 30, 2016
Messages
29
Reaction score
2
First Language
English
Primarily Uses
RMMV
Would it be possible for me to make a monster be effected by an element in different ways.


Let's say if a monster were hit with fire their attack power (Or some other stat) would be temporarily boosted, or the monster will be healed, or even counter the move entirely.
 

CrestB

Villager
Member
Joined
Oct 30, 2016
Messages
29
Reaction score
2
First Language
English
Primarily Uses
RMMV
Ah yes I think this might work. Thanks again.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:

Forum statistics

Threads
105,854
Messages
1,017,004
Members
137,562
Latest member
tamedeathman
Top