Is it possible that force action do not ignore player command?

chanfi

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Hi, and I'm sorry my bad english.


For example In battle,


  player selects attack command. But because agility of enemy is bigger than actor's, the enemy move first.


  And follow enemy's action, force action of actor event is occurred.


  the problem is that the turn of actor is over after force action.


  clearly, although player selects attack command, the force action ignore player's command.


Can I solve this problem?


I want to keep the player's command regardless of force action.
 

Andar

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Force action is an event command independently of the player turn. So unless you messed up the engine, the force action should happen in addition to the attack action.


To give more help, we need to see a screenshot of where and how you're triggering the force action.
 

chanfi

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Force action is an event command independently of the player turn. So unless you messed up the engine, the force action should happen in addition to the attack action.


To give more help, we need to see a screenshot of where and how you're triggering the force action.
thank you, Andar! There are screenshots that explain my situation.


There is my plugin list.


my plugin 01.png


my plugin 02.png


enemy attack.png


when any enemy attack, they have a state 11(state name: user) and target(actor in this case) has a state 12(state name: target), then common event [before enemy attack] is run. (Yanfly Action sequence)


and there is common event [before enemy attack]


common event.png


therefore if the enemy that use enemy attack skill is affected by state embarrassed, actor 1 use Take a chance skill which is attack the enemy by force action.


and, if common event [before enemy attack] is done, <target action> is run.


after <target action> comment event [before enemy attack] is run again but switch after enemy attack is on, common event [after enemy attack] is run.


then end.


player select attack command to the enemy that is affected by embarrassed


if the enemy that is affected by embarrassed move first, force action is occurred.


and player's choice is ignored.


I'm sorry it is complicated. please help me. thank you.
 

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