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Hi all, I am making a game in VX Ace, and all of the battles are those turn based ones that happen automatically. This is great for pokemon style games and stuff like that. BUT, how would I get it so that the player can directly attack an enemy with a laser gun without having it turn based? The turn based system is not bad and would suit boss battles, but for every minor enemy it might make for annoying gameplay. Like, in most games you hit the enemy X number of times to kill it while avoiding it's attacks, by swinging a sword/shooting at it...etc. Think of how the battles system is set up in the original Legend of Zelda on the NES, that's the sort of gameplay I'm looking for, except with a laser gun not a sword. Is it possible, and if it is, how would I go about that?