Well then you should download
Yanfly's Lifesteal plugin and modify it so it can also drain TP, it should be like 4 lines of code but finding where to place them will be the real trick, other than that i do not think there is another way to do this, but like you said I am a noob so what do I know...
Sorry for calling you a noob. It just gets under my skin when someone who knows less about something than me states false info when I know better, plus I was kinda in a bad mood at the time. As for Yanfly's Lifesteal plugin, funny you should mention that:
https://forums.rpgmakerweb.com/inde...-life-steal-plugin-to-include-tp-drain.109067
Or make your own script calls...
I've tried searching to see if there are any but I've had no luck. Also, you shouldn't Double Post. If you need to make another post after making one, just edit the first post. I'm sure one of the mods will see this & say something about it.
I just hope I don't get accused of backseat modding for pointing this out.
@Animebryan , please stop the name calling. It isn't just disrespectful, but also makes no sense calling someone a noob when you don't have the answer.
Now about the skill, no, I don't think it can be done through the damage formula. It can be done through Yanfly plug ins, like the skill I made for you earlier. Which by the way, you are welcome.
I only called him that because he stated something that wasn't true when anyone familiar with RM knows better, which is something I'd never do. Anyway, I apologized for it. As for doing it through Yanfly's plugins, that pretty obvious, either like what
@Icelord888 was saying about modding Yanfly's Lifesteal (which is the prefered method), or by some other plugin. But the problem is that I don't know the coding necessary to drain TP from a target. As I mentioned to
@Icelord888's 2nd post, I've tried looking around for any kind of effect for draining TP but I can't find anything useful except for one post that was too vaguely answered:
You should be able to add a.gainTp(value) to any damage formula making the value negative for TP loss.
He never uses it in an example so I'm not sure how to use this, if it would even work. Also, thank you for your help with the Frozen Shatter-kill effect
