Is it possible to make 6 frame door animation?

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i am trying to make door animations by using 6 frames and i am quite confused about how i am gonna make this door gonna get animated with events... is it even possible to make 6 frame animations in rpg maker vx ace?
 
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MushroomCake28

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The default door animation is 4 frames in RPG Maker (looking down, left, right, up). You can get creative and change the event graphics after that if you want to add 2 additional frames. Like set up the animation like it was 4 frames. At the end activate a switch, and set that switch as a condition for the page 2 of the event. The page 2 of the event will use your second image (frame 5 and 6) to complete the animation.
 
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Thank you this worked really good! and i also have another question about animations, i am making a1 tile that has 24 frames of animation but the tile only displaying 3 frames of animation... so am i pushing it to limits or is there solution for that too?
 

MushroomCake28

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Is it an event or a tile?

If you are planning on having a lot of stuff different number of frames of animations, perhaps it could be advantageous if you look for a script that allows you to do so in an easier way.
 

Sugor

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You can play multiple frame with this plugin:

Galv's Character Animation-

Victor Enginea Character Frames-
 

Kes

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@Sugor Those are plugins for MV (written in Javascript) and this is VX Ace which uses scripts written in Ruby. MV plugins won't work in Ace.
 

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