Is it possible to protect your game from hackers?

Elliott404

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Considering that Poryg is the only one who came with asset protecting thread I saw, it would also mean that he knows how crack it too. So I'm not surprised from whatever he knows at this point.
 

Ksi

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Not completely, no. People are always going to improve their way of hacking and stealing. Good news though - if you make it inconvenient for them they're more likely to move on to another easier-to-steal game instead. Unless they really want your game for some reason in which case, no. It's not possible if they're 100% prepared to go all the way.

After all, look at all the AAA games that get leaked and pirated. They have infinitely more money to pour into protection than indie game devs do. Thankfully, indie devs are less likely to be targetted than big name games, so that does afford you some protection, minor though it may be.

As for those asshats who go out and steal others' work to claim as their own, making your game harder to crack is going to deter them more often than not. Usually they're after a quick and easy steal, so if there's some kind of protection that they can't easily get past then they're likely to just move to another game instead.

Unless they're obsessed on your game (which I have seen happen before >.<; ) in which case, slapping your name all over the social media and letting it be known loud and proud that it's your game, with date stamps and such, is the best protection from that type of jerk. They can't claim your stuff if everyone knows it's not theirs, after all.
 

ChampX

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One thing to keep in mind is Enigma Virtual Box (or Protector) will limit your game to be playable only on Windows. If you have any intention on releasing your game to other platforms like Mac, Linux, or mobile platforms then you will need to come up with a different solution. I do not know of any equivalent for Enigma software that is cross-platform.
 

Elliott404

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That's why instead of bothering to spent unnecessary fortune to protect the game, then get slapped in the end, I wanted to make it a hassle to work on. That's why I asked Mr. Poryg in my latest reply since he seemed to know about hacking/encrypting alot.

@ChampX
Yea, I was told about limiting games. But, I think that'll affect Mac too, back then when I owned Mac, I was quite limited to play some RPG games that comes with .exe files.

EDIT: I don't know if that'll be related but I have no intention of releasing any game in Steam.
 

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