The following advice I give to anyone who is considering selling their RPG Maker project, regardless of experience, or past success, because past successes can go to someone's head, and be their undoing. You should consider showing something off here first, for critique. It wouldn't be good if someone purchased your work, only to file a chargeback, and leave a negative review that could damage your reputation. It might sound harsh, but this is the world we live in.
You need to make sure that what you bring to the table is fun, and unique. A lot of user's here are very skilled, and can help you grow your project over time into something truly great if you take the time to listen to feedback. If you have not done so already, I would recommend posting a demo . . . even if it's only of the first few minutes, or so, of your project.
Hey, thanks for the advice!
Actually, I'm still developing my game, I just had this doubt rounding my head and decided to clear it.
I have been using RPG MAKER for more than 8 years, and I've been a gamer my whole life. Therefore, I believe I have sufficient knowledge of what the player wants and likes to have in an RPG game. HOWEVER, I am very aware that a POST with screenshots, videos (Trailers, gameplay and more info) is needed.
When my game is technically 'ready to launch' I will use beta testers, and in the meantime, I will post something in the forums to get some feedback.
I'm so excited because it's really dynamic, fun, with beautiful parallax maps, with a great and unique story, and VAST.
Of course, all the aforementioned things probably wouldn't sound very exciting since you don't really know how I develop games and something I consider great might not be as great for you or others. That is why I'm so excited to show people my progress but right now it's not the time.
Thanks for taking the time to advise me!