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I have a confession to make, and it may shock some people. I've never played through an RPG Maker game. In fact, my experience with the RPG genre as a whole is only the most casual. Now, to be a good writer, you need to be a good reader. Reading other people's work is a must if you want to improve your writing. Developing a game is arguably more complicated than writing a story, but I was wondering if the same rule might apply to it. Should I familiarize myself with RPG Maker games made by others if I want to make a decent RPG Maker game of my own? How important would you say that is?

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

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