- Joined
- May 2, 2015
- Messages
- 201
- Reaction score
- 31
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- English
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First of all I want to apologize for the informal tone I'll be using when asking this, but umm I'm new to RPG Maker (I just bought VX Ace) and I wanted to ask what the capabilities are. From what I've inspected for myself (as well as some mog hunter scripts I've encountered) the engine seems pretty powerful. I typically use unity, and occasionally game maker, but I've became attracted to VX ace, due to it's convenience for those who wish to primarily create role playing games.
Okay yea anyway, my question, VX Ace, does it have the capability (without utilizing .dll files) to harness vector graphics, and if so what are the limits? Also, I'd like to know, since there are so many amazing scripters here, has anyone made a beat em' up style battle system? I'm not really talking about "ABS" as I've seem labeled, I mean more like Streets of Rage, and other games in the beat em' up genre, or something like the tales series, BUT, my question isn't if this is possible, but if the program would allow for action packed high speed intense combo based input, with countering, blocking, and parrys.
I apologize if this is all very basic information, I'm not quite used to the program yet, but I am trying to learn, also I apologize if this isn't where I'm supposed to post this, I am assuming Program and Utility would include engine capabilities and the such!
D: Hope everyone is having a nice day, and I look forward to learning more and more about rpg maker vx ace!
Okay yea anyway, my question, VX Ace, does it have the capability (without utilizing .dll files) to harness vector graphics, and if so what are the limits? Also, I'd like to know, since there are so many amazing scripters here, has anyone made a beat em' up style battle system? I'm not really talking about "ABS" as I've seem labeled, I mean more like Streets of Rage, and other games in the beat em' up genre, or something like the tales series, BUT, my question isn't if this is possible, but if the program would allow for action packed high speed intense combo based input, with countering, blocking, and parrys.
I apologize if this is all very basic information, I'm not quite used to the program yet, but I am trying to learn, also I apologize if this isn't where I'm supposed to post this, I am assuming Program and Utility would include engine capabilities and the such!
D: Hope everyone is having a nice day, and I look forward to learning more and more about rpg maker vx ace!
