RMMV is there a plugin or script which does "glues together" 2 or more maps?

Nafraju

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Hi
RPG MAKER MV >> is there a plugin or script which does "glues together" 2 or more maps ?

Explanation: I have many individual maps, each with a house with scenarios and puzzles ... (and each with different tilesets).
Now I would like to connect the individual maps to one (or two) large map.
With this Events (especially cars) can drive from map A to B > C ... to Z.
I have already combined a map from individual maps (with the same tileset) to form a large one (255,255).
Works great and is better than the player transfer transitions because the events stay next to you...

With kindest regards
and Thank you in advance

Nafraju
 

caethyril

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I've moved your post to a new thread in JS Plugin Requests. Thank you.

:kaohi: In future please start a new thread for requests like this. You can find the "Post Thread" button in the top-right:
postThreadButton.jpg
 

Andar

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not really - the problem here is "different tileset".

you can combine maps with the same tileset, but not if they have different tilesets. Just make a test by switching a map to a different tileset and look at the results - there is a reason why each map can only have one tileset, and that tileset is of limited size.
 

Andar

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How I do this ?
The test is to show you why your wish is not possible, and it is done in the editor.

go to any of your maps, right-click on the mapname to get to the properties and then change the tileset of the map in the properties. For example from inside to dungeon or something like this.
the resulting mess you'll see in the editor is similar as to what would happen on your maps if you tried to combine maps with different tileset there.
 

Nafraju

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@Andar
What you wrote is clear.

If you have a map i.e. 50,50 then you don't get the whole map on the screen,
only the part where the playersavatar is and by moving you scroll the map.

If this scrolling 'touches' the right border of i.e map_A
then by plugin/script it scrolls into the next map i.e map_B ...
 

Andar

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@Nafraju it doesn't matter how you describe it.

you cannot have two different tilesets at the same time.

If map A and map B have the same tileset, then it can be done.
if map A and B have different tilesets, then map A will vanish or disrupt as soon as the tileset for B is loaded.

and you wrote
(and each with different tilesets).
 

ShadowDragon

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there is a plugin already, and can use different tilesets, not sure
about different sizes though.

it can be found [here].
 
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