- Joined
- May 5, 2013
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I have a bit of a problem. My enemies don't use the default attack command because I have the default attack command factoring level into the equation, which is good for my party members, but causes enemies to only deal 1 damage (they would deal 0, but I have a script to make 1 the minimum). Problem is, I can't make enemies counterattack because of this, since CNT calls for Skill #1 (Attack).
I need a script that will allow me to call another skill for an enemy's counterattack, specifically, the one I use to calculate an enemy's normal attack. Potentially, this could also be used to make enemies counter with other things, like spells.
I need a script that will allow me to call another skill for an enemy's counterattack, specifically, the one I use to calculate an enemy's normal attack. Potentially, this could also be used to make enemies counter with other things, like spells.
