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Privet comrades!
I the motherland needs your help!
In the game i am working on i set this mechanic: there are 2 sets of weapons for each character:

And also, i seen nowhere proofs that Yanfly packs allows to show specific weapons indipendently from the weapon equipped.
Any suggestions? Thank you in advance!
Note: i already tried to use Victor Engine but it crashes my project (and is rocket science too for me lmao)
In the game i am working on i set this mechanic: there are 2 sets of weapons for each character:
The main thing is, is there a simple plugin to show a specific weapon sv sprite when a skill is performed? Lot of people suggests to use Yanfly Action Sequence Packs but i am monke, so i'm not able to use it
- Primary weapons: basic weapon, used for standard attacks and needed for the main skills. There are 3 tiers of weapons with some variants each and can be acquired through shops.
- Secondary weapons: their only function is to add 2 skills each. There are 3 of them too but every one is different (example: flamethrower, rocket launcher and grenade launcher). They can be found/won through secondary quests.
And also, i seen nowhere proofs that Yanfly packs allows to show specific weapons indipendently from the weapon equipped.
Any suggestions? Thank you in advance!
Note: i already tried to use Victor Engine but it crashes my project (and is rocket science too for me lmao)
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