- Joined
- Jan 15, 2016
- Messages
- 81
- Reaction score
- 4
- First Language
- English
- Primarily Uses
Hiya! I have a lot of issues with the limitations of the database. Not being able to set Ex-Parameters such as CRI on Skills is one example. However, I feel like I could defeat a lot of the limitations if I wasn't limited to 100 characters in the damage formula input.
I believe RPG Maker exists to make life easier, and that one of the ways it has done so was by taking much if not all of "programming" out of the equation. The problem is, there are way too many artificial limitations in the database, and people have to resort to scripts way too often.
Regardless of what I think about what RPG Maker should be to be the most useful, I want to ask: is there a way to lengthen the damage formula character limit? I don't want to load formulas by script or anything-- I want to input into the damage formula box. I just don't want to be limited to 100 characters.
Here's my damage formula of one of over 600 skills:
a.element_rate(20)*(90*a.atk/b.def.to_f*(2*a.level+10)/250.to_f+2)*0.93
I simply cannot make the formula any shorter unless anyone knows of a way. However, I now have to add the ability to change the CRI of this skill. And skills don't inherently support Ex-Parameters, which is one of many, many ridiculous database limitations. So I am forced to add the CRI info to the damage formula-- but it won't fit within the 100 characters.
I know MV doesn't have THIS particular limitation, but I don't have a spare $80. (Heck, I wouldn't even pay $80 for something with so many imposed limitations that you are FORCED to script for every project.) What on Earth am I supposed to do in Ace? And where are the devs when you need them so they can get to fixing these limitations and oversights?
I believe RPG Maker exists to make life easier, and that one of the ways it has done so was by taking much if not all of "programming" out of the equation. The problem is, there are way too many artificial limitations in the database, and people have to resort to scripts way too often.
Regardless of what I think about what RPG Maker should be to be the most useful, I want to ask: is there a way to lengthen the damage formula character limit? I don't want to load formulas by script or anything-- I want to input into the damage formula box. I just don't want to be limited to 100 characters.
Here's my damage formula of one of over 600 skills:
a.element_rate(20)*(90*a.atk/b.def.to_f*(2*a.level+10)/250.to_f+2)*0.93
I simply cannot make the formula any shorter unless anyone knows of a way. However, I now have to add the ability to change the CRI of this skill. And skills don't inherently support Ex-Parameters, which is one of many, many ridiculous database limitations. So I am forced to add the CRI info to the damage formula-- but it won't fit within the 100 characters.
I know MV doesn't have THIS particular limitation, but I don't have a spare $80. (Heck, I wouldn't even pay $80 for something with so many imposed limitations that you are FORCED to script for every project.) What on Earth am I supposed to do in Ace? And where are the devs when you need them so they can get to fixing these limitations and oversights?


