- Joined
- Feb 22, 2017
- Messages
- 60
- Reaction score
- 8
- First Language
- English
- Primarily Uses
- RMMV
I'm trying to come up with a way to visually indicate which character is about to be attacked by putting an animation over them at the start of a turn. Though I'm not quite sure if there's a way to do this without having the enemy have scripted targets.