- Joined
- Jul 20, 2013
- Messages
- 43
- Reaction score
- 19
- First Language
- English
- Primarily Uses
Ok, first of all I'm quite new at this, so there might be an obvious solution that I'm missing, but I can't seem to figure it out.
I want to have a place that can allow a character to change what class they are, like a fighter becoming an archer, or a healer to a mage, etc. Upon activating it, it would give you a choice of which actor's class you want to chage. But the problem is, not all the PC's will be with you at all times, and I can't figure out how to make it only show the characters currently in your party as options. I could make it branch depending on if Character A is or isn't in the party, but that would then create a very long event, as it would have to check Character B twice, once for if Character A is with you, and once for if they aren't, the Character C would need four checks, etc.(though I might be missunderstanding how it works) So I was wondering if there was an easier way?
I want to have a place that can allow a character to change what class they are, like a fighter becoming an archer, or a healer to a mage, etc. Upon activating it, it would give you a choice of which actor's class you want to chage. But the problem is, not all the PC's will be with you at all times, and I can't figure out how to make it only show the characters currently in your party as options. I could make it branch depending on if Character A is or isn't in the party, but that would then create a very long event, as it would have to check Character B twice, once for if Character A is with you, and once for if they aren't, the Character C would need four checks, etc.(though I might be missunderstanding how it works) So I was wondering if there was an easier way?
