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- Nov 19, 2015
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I'm using the mouse system ex plugin which allows you to activate events through interactions with the mouse.
So, the problem is, you can activate the event I want with the mouse, but you can also activate it with the player. Through player touch, event touch or action the player can still activate the event when I want it so that only the mouse can achieve this. There seems to be no way to choose 'no trigger' when creating a map event, presumably because, had this plugin never existed, it would seem pointless to have a map event with no trigger.
Does anyone know a way around this?
Thanks!
So, the problem is, you can activate the event I want with the mouse, but you can also activate it with the player. Through player touch, event touch or action the player can still activate the event when I want it so that only the mouse can achieve this. There seems to be no way to choose 'no trigger' when creating a map event, presumably because, had this plugin never existed, it would seem pointless to have a map event with no trigger.
Does anyone know a way around this?
Thanks!

