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Make sure you properly notetag your armor green ring thing with the correct Common Event ID to run (as the instructions say to), which is NOT a parallel process. (and no switch required)
If the event doesn't run until exiting the Scene_Equip window, then look for Tsukihime's Scene Interpreter script and install that too. The instructions will tell you to give the common event a comment that reads:
<run scene: current>anywhere inside the common event. This will force the common event to run ASAP instead of being put on reserve (which is how it's normally coded)
If the event doesn't run until exiting the Scene_Equip window, then look for Tsukihime's Scene Interpreter script and install that too. The instructions will tell you to give the common event a comment that reads:
<run scene: current>anywhere inside the common event. This will force the common event to run ASAP instead of being put on reserve (which is how it's normally coded)
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