I want to make a search function.
It may be the hard way, but it's the best someone with my scripting knowledge could come up with without requesting a script
Basically if you go up and press the action button on a tree it says and does nothing, but if you open my little menu I've created and you press "search" I'd have it set a switch and then that event would now respond with a: you dont find anything or b: you find blah!" and then turns off the switch.. best I could think of :/
So you have an event. It's absolutely nothing first page.. I want a little ring to be hidden in the grass say. If you were to press the action button you would not find it. If you press the R button I have a menu that pops up with a set of commands, one of which is search. If you select search, a switch is first turned on in the event, making it return with "You find nothing" and then shutting the switch off. But I could also have it return with the item.
Having a search function is ideal for the game type I'm making and I pretty much can't live without it
