- Joined
- Sep 10, 2013
- Messages
- 155
- Reaction score
- 9
- First Language
- English
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To make a long story short, I have dynamic bullets flying around in my game. As it is right now, each bullet event is set to 4x speed (with highest frequency), but even this seems slow for a bullet. So is there a way to make an event have a higher speed than 4x? I ask this because these bullets sometimes need to travel across the screen and hit other events before they decide to move out of the way, and 4x is too slow for this at times.


