#==============================================================================# Script Call :# DataManager.sc_save#==============================================================================module DataManager#============================================================================== #-------------------------------------------------------------------------- # #-------------------------------------------------------------------------- def self.sc_save save_game(@last_savefile_index) endendPut that in your script editor and use the script call ^_^
Edit:
Just to point out, you would have to create an initial save for this to work.
For example, creating a new game and making the player select a slot, then using the call...
DataManager.save_game(SLOT_INDEX_GOES_HERE)at the very beginning of their game would be sufficient.
when they load a save file, the script call will work fine
