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Window_ItemList.prototype.drawItemNumber
- but I couldn't tell you which plugin you're using to make it look like that, or if you're using HUD Maker or Graphical Design Mode or whatever.I don't think either HUDMaker or GDM changes the text to show x1. The OP said YEP Item Core but maybe there's another plugin not mentionedHUD Maker or Graphical Design Mode
It would be more helpful if you said exactly what screen this is referring to or showed a less cropped screenshot
By default, the items in the menu don't have that vertically-centered x, so that looks like something you've already modified.
View attachment 278854
That's defined inWindow_ItemList.prototype.drawItemNumber
- but I couldn't tell you which plugin you're using to make it look like that, or if you're using HUD Maker or Graphical Design Mode or whatever.
You're right. It's neither of the Item plugins, it's the Core Engine using the Unicode for that floating multiplication symbol.It is definitely the Yanfly Item Core / Core Engine creating the quantity format.
this.drawText('\u00d7 ' + numItems, x, y, width, 'right');