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- Oct 8, 2017
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- RMMV
Hello ! I'm looking for a way instead of triggering a event when the idle animation expires, but to trigger the idle animation after a certain amount of time. I've looked everywhere and there seems to be nothing to support that. Is there a code I could use to set the amount of time standing, to activate the idle animation afterwards? For ex. standing still for 1 minute ( or amount of frames to per se ) then the character will fall asleep ( idle mode )