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What I'm meaning is, Lets say my main actor dies ones and the "times died" gets +1 followed by a gameover.
Now i'm using orange autosave : http://mvplugins.com/plugin/Hudell/OrangeAutoSave
And it works but there's one problem...it saves RIGHT BEFORE the gameover command inside the event.
I can't have this happen as I obviously want the player to be able to reload their game so, is there a way I can do this without a plugin?
Or perhaps there's a way to use the autosave plugin that I haven't realized so I can save the variable and give the player the game over if they are defeated.
Now i'm using orange autosave : http://mvplugins.com/plugin/Hudell/OrangeAutoSave
And it works but there's one problem...it saves RIGHT BEFORE the gameover command inside the event.
I can't have this happen as I obviously want the player to be able to reload their game so, is there a way I can do this without a plugin?
Or perhaps there's a way to use the autosave plugin that I haven't realized so I can save the variable and give the player the game over if they are defeated.
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