Is there an easy way to resize animations?

kennysaurs

Amazing Person
Veteran
Joined
Oct 21, 2015
Messages
54
Reaction score
13
First Language
English
For SV battles, the animations are typically way too big. I have manually minimized the cast animations but there are still so many to resize and I just end up with awkward misplaced frames of animations. 

Is there a better way to scale certain animations based on actor size?
 

RyokuHasu

Developer
Veteran
Joined
Jun 23, 2012
Messages
274
Reaction score
37
First Language
English
Primarily Uses
"easy" but tedious way to do it is to scale all the animations down in the animation editor.
 

kennysaurs

Amazing Person
Veteran
Joined
Oct 21, 2015
Messages
54
Reaction score
13
First Language
English
"easy" but tedious way to do it is to scale all the animations down in the animation editor.
Thats what I've been doing and it really is tedious and some of them are really hard to scale because of the positioning
 

Users Who Are Viewing This Thread (Users: 0, Guests: 2)

Latest Threads

Latest Posts

Latest Profile Posts

I made a lot of progress on the 2nd stage of my game. Only 10 levels but it took over a week to design and implement. Cant wait to share more info.
Decided to focus on mapping for once. I've pumped out 15* new maps over the past two days' work, including two larger ones that involved some kinda fancy parallax stuff.

*should actually be 17 by the end of the night.
its been a while help
About to go live with a drawpile stream! Me and some fellow artists will be drawing things based off of prompts!
If I post an item for sale on fb for $750 and say it's in excellent condition, what is going through someone's mind to make them think it is remotely acceptable to offer $300 for it?

Forum statistics

Threads
93,625
Messages
914,077
Members
123,201
Latest member
GotTheJoy
Top