Is there any better way? "Self Switches & Variables (YEP)"

multi_sss

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I'm using a plugin"Self Switches & Variables (YEP)" I'm curious about this. How can we use this effectively?
-plugin Commands-
SelfSwitch Map x, Event y, Switch z to true/false
SelfVariable Map x, Event y, Variable z to 12345

The command above is the switch of the event on that map, the command that changes the variable.
But I want to change the switches, variables of every events on every map. Is there no way?
 

Frogboy

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Not exactly sure what you are asking but Self Switches and Self Variables are designated by a prefix in the name. Ones without the prefix continue to work as normal and update everywhere while ones with the prefix exist independently on the events themselves.

I used this in a game to tie HP to on-map enemies that are spawned in from a single event. This way, killing one enemy doesn't destroy every enemy on the screen even though they all share the same variable to track HP because it's tied to the event itself instead of being global.
 

multi_sss

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Although I am not good at English,
Ah... the above command can only change the one variable and one switch of one event of one map.
I want to change every variable and switch of every event of every map.
 

bazrat

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Although I am not good at English,
Ah... the above command can only change the one variable and one switch of one event of one map.
I want to change every variable and switch of every event of every map.
Then you probably need to make a normal switch/var for that. Even if that switch brings them to an event page that sets up the next step for the events. A self switch/var is going to be more complicated trying to do that.

There is an OuterSelfSwitch plugin that comes with steam MV dlc and it does allow all event switch change of self switches A-D but im not sure if its all in the current map or through the game.
 

Andar

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I want to change every variable and switch of every event of every map.
can you tell us WHY you would want to do that?

That is not as easy as you think it is, and I can't think of any reason to do that unless you want to start a new game - and there are other solutions in that case.
So if you tell us what you want to do instead of how you want to do it, we might be able to point you to a workaround.
 

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