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- Feb 3, 2019
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For some context: I made it so whenever the player runs into this event it would jump two tiles away from the player like if it was rammed.
The problem here is that the jump ignores the walls and other tiles that are impassable.
I've tried Yanfly's smart jump plugin but it only works on the player.
Any kind of help is highly appreciated!
The problem here is that the jump ignores the walls and other tiles that are impassable.
I've tried Yanfly's smart jump plugin but it only works on the player.
Any kind of help is highly appreciated!

