Is there any way of stopping events mid-jump? (RMMV)

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For some context: I made it so whenever the player runs into this event it would jump two tiles away from the player like if it was rammed.

The problem here is that the jump ignores the walls and other tiles that are impassable.

I've tried Yanfly's smart jump plugin but it only works on the player.

Any kind of help is highly appreciated!
 

Kes

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Tutorials is where people who have made a completed tutorial for others to use can post them.

[move]RPG Maker MV[/move]
 

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Warper
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Tutorials is where people who have made a completed tutorial for others to use can post them.

[move]RPG Maker MV[/move]
oh sorry to bother you! I didn't realize that i posted it in the wrong forum
 

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