- May 15, 2013
- Reaction score
- First Language
- Primarily Uses
I have a state that reflects certain status effects and I've got it working properly, but what I want is to play an animation on the actor that kind of looks like a shining or a reflecting (I have that animation down too) and then the battle animation on the enemies. I'm doing this all with global common events right now and here's what that looks like:
I don't see an option to play battle animations on actors anywhere. Thanks for any help!