Is there any way to force the program to draw a shadow tile?

Little Paw

Veteran
Veteran
Joined
May 5, 2013
Messages
707
Reaction score
294
First Language
English
Primarily Uses
Basically, I have an A tileset on a D spot because I only need one piece from it, but this causes me to be unable to draw a shadow on top of it, which I need to do. Is there any way to force the program to let me draw a shadow? Just plain clicking isn't working.
 

Celianna

Tileset artist
Veteran
Joined
Mar 1, 2012
Messages
10,557
Reaction score
5,592
First Language
Dutch
Primarily Uses
RMMV
Sometimes the shadow tool just doesn't work with certain tiles. But you can easily create your own, just add a black bar (16x32 pixels, drawn on the left side)in one of your empty spots of a tileset, and set it to 50% opacity. Then you can simply use event graphics to force a shadow on top of objects.
 

Little Paw

Veteran
Veteran
Joined
May 5, 2013
Messages
707
Reaction score
294
First Language
English
Primarily Uses
Sometimes the shadow tool just doesn't work with certain tiles. But you can easily create your own, just add a black bar (16x32 pixels, drawn on the left side)in one of your empty spots of a tileset, and set it to 50% opacity. Then you can simply use event graphics to force a shadow on top of objects.
Well, but it isn't only the left side I need it for. I need it for the top too. It's an overhang that you go under.
 

Celianna

Tileset artist
Veteran
Joined
Mar 1, 2012
Messages
10,557
Reaction score
5,592
First Language
Dutch
Primarily Uses
RMMV
Well then you create two tiles; one for the shadow on the left, and one that fills the entire square :)
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
Does the tile completely fill the 32x32 space, or is some of it transparent? If there's no transparent area, try putting it on the A5 tileset instead of the D. B-E tiles are drawn above the shadow layer. A* tiles are drawn below it.
 

Little Paw

Veteran
Veteran
Joined
May 5, 2013
Messages
707
Reaction score
294
First Language
English
Primarily Uses
Does the tile completely fill the 32x32 space, or is some of it transparent? If there's no transparent area, try putting it on the A5 tileset instead of the D. B-E tiles are drawn above the shadow layer. A* tiles are drawn below it.
No good, I need the tiles that are on A5 for the rest of the map.
 

Susan

Veteran
Veteran
Joined
Sep 1, 2014
Messages
2,748
Reaction score
8,346
First Language
No idea...
Primarily Uses
RMMV
To 'draw' shadows

1) Using tile sheetsAssuming that you have some unused tiles in the B-E tilesheet:

- you can do as Celianna advised and place the extras in unused tile slots.

- you can swap out a tile from A5 that does not require shadowing with this tile. B-E tiles can still be used for pathways.

2) Using events

If you don't have tile space to spare, you can create character sheets with the shadows & add them on as events (presuming the affected area is not too big otherwise it may cause a performance drop).

3) Using pictures

Again, you have to create shadows, this time the entire size of your overhang. Add that on your map with an event command.

If your map is large, you can use a Fix Picture script to keep the image in place.

No matter which option you choose, you still have to draw the shadow tiles yourself if you are not using the A5 sheet.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,865
Messages
1,017,059
Members
137,574
Latest member
nikisknight
Top