Is there any way to make an event shake/tremble?

WilsonE7

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I know you can shake the screen, but I want to know if there's any way to make an event itself shake, like to show a character shivering or something. It seems like it should be common enough to be in there, but I haven't seen it.
 

Htlaets

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For MZ:
<Sprite Offset X: +x>
<Sprite Offset X: -x>

<Sprite Offset Y: +x>
<Sprite Offset Y: -x>

<Sprite Offset: +x, +y>
<Sprite Offset: -x, -y>

- Used for: Event Notetags and Event Page Comment Tags
- Changes how much the event's sprite is visibly offset by.
- Replace 'x' and 'y' with numbers indicating the offset in pixels.
- If this is placed in a notetag, the effect will be present across
all event pages used.
- If this is placed inside a page's comment, the effect will only occur
if that event page is currently active.
Basically, make a move route that repeatedly offsets the event back and forth 1 or more pixels at a low frame delay and you'll have the effect of the event looking like it's shaking.

Edit: Wait-a-sec, assumed it was the same as the event sprite offset plugin from yanfly for MV but I can't find a move route command for it. It has to be in another plugin, right?
 

Shaz

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I just used a character sprite where the left and right images were offset from the centre image by 1 pixel, and turned on stepping animation.
 

WilsonE7

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@Htlaets Yeah, I've been looking through VS's MZ plugins, but no dice. Maybe I'll put it in their suggestion box.

@Shaz I was hoping to find a way to do it without creating a new spritesheet. But say I were to do that. Wouldn't the default stepping animation be too slow? Can you speed it up by changing the Autonomous Movement settings? (Speed and Frequency)
 

Thefirelion

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Can you speed it up by changing the Autonomous Movement settings? (Speed and Frequency)
Yes, you can do it with a simple command event of "set move route".
 

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