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skills with dual purposes 

Like a high priority attack (one that has a ridiculous invoke speed) with a stun till end of turn. You can use it to finish off a weak enemy without taking extra damage, or use it to to add a bit of momentum to the battle

 Or maybe a skill with both a positive and negative effect that can target anything. you can target it at your party to get the positive effect, or if you need the negative effect, you can target it at the enemy

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