- Joined
- Apr 7, 2015
- Messages
- 66
- Reaction score
- 20
- First Language
- English
- Primarily Uses
- N/A
State-affecting plugins I'm using: Yanfly's Buffs & States Core, HIME's State Change Animations, & Sumrndmdde's State Popups.
There's a state I'd like to apply to a battler that would nullify/block the damage from a certain among of attacks. For example, you apply this defensive state, we'll say a magic shield, and it will completely negate the damage from the next three attacks, no matter what they are. As such, a simple Barrier state wouldn't really cut it if I wanted to stay true to that concept, since it would limit the damage negation by a specific number. I've tried to think of a few ways to get this to work, but unfortunately I just can't seem to come up with a solution. Is such a state possible? I'd appreciate any guidance and/or ideas on how to get around this if it's not doable ^_^
There's a state I'd like to apply to a battler that would nullify/block the damage from a certain among of attacks. For example, you apply this defensive state, we'll say a magic shield, and it will completely negate the damage from the next three attacks, no matter what they are. As such, a simple Barrier state wouldn't really cut it if I wanted to stay true to that concept, since it would limit the damage negation by a specific number. I've tried to think of a few ways to get this to work, but unfortunately I just can't seem to come up with a solution. Is such a state possible? I'd appreciate any guidance and/or ideas on how to get around this if it's not doable ^_^

