Hello, I have a problem.
I'm using the Galv Message Backgrounds, Yanfly's Message system, and Galv's Message Busts, and the message backgrounds work fine for the first cutscene, but then after that, it reverts back to the default even if I have a script call on an NPC or object. The bust script and yanfly's message system work fine, but the message background is the only thing that isn't working beyond the initial cutscene.
it functions just fine in the Debug room, when I don't have the cutscene activate. So is it maybe just something in the cutscene?