Issue Using MOG's Title Plugins

Discussion in 'Javascript/Plugin Support' started by vigaman, Aug 26, 2018.

  1. vigaman

    vigaman Video Game Manufacture Veteran

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    [​IMG]

    I'm not sure whether to edit the MOG_TitleHimawari js file or MOG_TitleLayers js file. I posted some questions I have on the image.
     
    Last edited: Aug 27, 2018
    #1
  2. Kwerty

    Kwerty Veteran Veteran

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    Edit the MOG_Titlelayers plugin.


    Set the relevant Layer scrolling settings to zero
     
    Last edited: Aug 26, 2018
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  3. Kwerty

    Kwerty Veteran Veteran

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    Or if you want it completely static, just set in the database - system menu to draw the background image, set the image you want as background and just use MOG title particles for your particles and MOGS Picture COM for your commands.(in this case turn off MOG layer plugin)

    Either of these things should work for you.

    Regarding centralizing your game commands, are you using a plugin for that? Does it come with Hima plugin or are you using MOG Picture COM?


    good luck
     
    Last edited: Aug 26, 2018
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  4. WhiteW

    WhiteW The Murderous Clown Veteran

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    Himawari just adds extra images.

    To stop screen movement, TitleLayers, first option:

    https://i.imgur.com/NqeCOET.png
    [​IMG]

    (or the alternate LX X-axis Scroll and LX Y-axis Scroll options depending which one you're using)

    To move the commands, it's PictureCom.

    https://i.imgur.com/RMG1GM2.png
    [​IMG]

    It's like you didn't even check the plugin options...
     
    Last edited: Aug 26, 2018
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  5. OnslaughtSupply

    OnslaughtSupply Ssshhh... Veteran

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    *sorry for off topic post but came to post what others did*
    Is that artwork from those old children's horror books, "Scary Stories to Tell in the Dark"?
     
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  6. vigaman

    vigaman Video Game Manufacture Veteran

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    @Kwerty @WhiteW

    [​IMG]

    [​IMG]
    I'm still having the same issue with the screen movement and I did check the plugin options...

    [​IMG]

    The title picture commands I did some trial and error getting them to center the way I like it and I did check the plugin options...

    @OnslaughtSupply

    Yep, those illustrations by Stephen Gammell are really creepy cool
     
    Last edited: Aug 31, 2018
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  7. Kwerty

    Kwerty Veteran Veteran

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    What is your background image called in your Titles1 folder please?

    And how many layers do you have? Is it just 1?
     
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  8. vigaman

    vigaman Video Game Manufacture Veteran

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    @Kwerty

    [​IMG]

    Background_1

    1
     
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  9. Kwerty

    Kwerty Veteran Veteran

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    Turn off Himawari.. I don't believe you need that.

    Turn on Mog_title layers plugin.

    Scroll down inside the plugin and locate your layer -- " Background_1"

    If, inside the plugin settings it says "Layer1", then change it to say "Background_1"

    Lastly - do you see on WhitneyW picture above, where it says L1 X-axis/Scroll/L1 Y-Axis/Scroll.

    Set both to "0".

    Set L1 animated to false.

    Let me know if these steps work!
     
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  10. vigaman

    vigaman Video Game Manufacture Veteran

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    [​IMG]

    [​IMG]

    [​IMG]


    Nope :kaocry:

    [​IMG]
     
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  11. Kwerty

    Kwerty Veteran Veteran

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    L1 Visible = true

    Now if you want your other images on top, then you can add them to background_1

    Alternatively, you can set them as new Layers e.g Layer2,3,4 etc etc and change their behavior using the settings, just like you did for BG_1.
     
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  12. vigaman

    vigaman Video Game Manufacture Veteran

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    [​IMG]

    [​IMG]
    Alright, the background is in place now, but I would like to use the MOG_TitleHimawari plugin to showcase the characters in the game doing cool poses, but if I turn it on or off then I just get a still screen.
     
    Last edited: Aug 31, 2018
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  13. Kwerty

    Kwerty Veteran Veteran

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    Ok, so you need multiple layers.

    So take your characters and put them on to a layer in PSD or similar, the canvas should be the same size as your Background_1 image.

    Make sure the background is transparent.

    Then set them up, like you did for Background_1 in Mog_titlelayers plugin.

    Play with the Z index setting to move the layers forward and back.
     
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  14. vigaman

    vigaman Video Game Manufacture Veteran

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    I also tried the method you mentioned and it didn't do anything. The MOG_TitleHimawari plugin is still on and it doesn't show the characters at all. It's the same way when that plugin is turned off...
     
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  15. Kwerty

    Kwerty Veteran Veteran

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    What do you mean it didn’t do anything? If you followed what I said, it would have added multiple layers on to your title screen. Mog titles plugin is for scrolling layers from left to right etc

    If you want layers to behave the same way as himawari then you’ll need to use that plugin for that.

    I’m not sure if it contains a setting to make the background layer stay static. I would think that it does, but possibly not. You’ll need to look at it and see if there is a setting for your bg layer that says x or y scroll, and then set to zero.

    You need to spend some time playing with settings to figure these things out for yourself otherwise almost every plugin is going to have problems..

    You can use online translator tools if you need to translate any mog plugin instructions in to English.
     
    Last edited: Sep 2, 2018
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  16. vigaman

    vigaman Video Game Manufacture Veteran

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    Okay...I did some tinkering around and I manage to get the method you mention to work

    [​IMG]
    Though the MOG_TitleHimawari plugin has a way to rotate and fade in/out the pictures and the MOG_TitleLayers plugin just limits me to make the layers move on the x/y axis...
     
    Last edited: Sep 7, 2018
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  17. Kwerty

    Kwerty Veteran Veteran

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    There is no setting in himawari to make the BG static?
     
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  18. vigaman

    vigaman Video Game Manufacture Veteran

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    Nope...

    [​IMG]
    Though what I'm trying to do is replacing files with custom graphics that the plugin requires. Also I've been toggling some parameters on the MOG_TitleLayers plugin, which the MOG_TitleHimawari plugin is affected by what values I put on it. As of now, it's me trying to keep default settings from the plugins, replace files with custom graphics (without changing the names), and toggle parameters in the MOG_TitleLayers plugin without changing any parameter values in the MOG_TitleHimawari plugin
     
    Last edited: Sep 7, 2018
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  19. vigaman

    vigaman Video Game Manufacture Veteran

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    After many attempts and banging my head on the desk multiple times later...I found a way to get the MOG_TitleHimawari plugin to work along with the MOG_TitleLayers plugin

    [​IMG]
    Originally this line of text on line 369 is this.background [0].origin.x += 1; I just changed the code to background [0].origin.x += 0;

    Also I had to edit the background file a bit

    [​IMG]

    To not have that tiling effect, I put an offset filter on the image using photoshop. The image dimensions are 1280x720 pixels and I took the height and width values and divided in half, leaving an offset of 640x360 pixels. The image will look like a whole static image in game.
     
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  20. vigaman

    vigaman Video Game Manufacture Veteran

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    I did some more steps to get the plugin functioning the way I need

    [​IMG]
    After I did some more trial and error setting up the values on each parameters in the MOG_TitleLayers plugin I finally got the intro screen looking decent...

    [​IMG]
     
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