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- Mar 14, 2012
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So! After an incredibly long hiatus, I am considering trying to get back into RPG making again. Dusted everything off and saw something odd that I had never noticed before. In the DS Resource pack (which I bought ages ago), one of the tilesets (specifically, "Interior_Castle_TileB") seems to have some stuff that's cut off at the very top. Partial objects that look like they ought to have more to them, but are cut off at the top of the image, like so:

Before posting this, I re-downloaded the pack from the web store via the forum; I saw some other support discussions relating to other problems people had with various products where it was recommended to do so, since sometimes a resource pack can be updated with bug fixes and whatnot, but the re-downloaded set has the same issue. Are these just there by mistake and should be ignored? Or is this an error and there are supposed to be useable objects there that got cut off by accident somehow?
As for DS+: I'm currently trying to decide what style to use if I were to actually get back into this whole crazy endeavor and try to make a game (i.e. Ace default RTP vs. DS Resource pack). They both have their advantages... I like how the DS tilesets look but the RTP certainly has more variety. Though at the same time, there are some things that the DS set has that the RTP doesn't, such as the really huge trees. So, what I'm wondering is: just how much does DS+ have that would work well with DS? Going strictly by the numbers, DS+ has a lot more content than DS did, but my understanding is that DS+ has a lot of stuff that's not meant for traditional fantasy RPGs, i.e. stuff for modern or sci-fi games, feudal Japan, etc. This is a good thing, as resources that could be used for games that weren't traditional fantasy fare have always been comparatively lacking. but how much of it could be combined with the DS pack to if one were making a more traditional fantasy RPG? If I were to buy DS+ thinking I could augment the resources in the DS pack to make such a game, would I be disappointed? Not just in terms of tilesets, but also the character portraits, battlers, etc.
Thanks

Before posting this, I re-downloaded the pack from the web store via the forum; I saw some other support discussions relating to other problems people had with various products where it was recommended to do so, since sometimes a resource pack can be updated with bug fixes and whatnot, but the re-downloaded set has the same issue. Are these just there by mistake and should be ignored? Or is this an error and there are supposed to be useable objects there that got cut off by accident somehow?
As for DS+: I'm currently trying to decide what style to use if I were to actually get back into this whole crazy endeavor and try to make a game (i.e. Ace default RTP vs. DS Resource pack). They both have their advantages... I like how the DS tilesets look but the RTP certainly has more variety. Though at the same time, there are some things that the DS set has that the RTP doesn't, such as the really huge trees. So, what I'm wondering is: just how much does DS+ have that would work well with DS? Going strictly by the numbers, DS+ has a lot more content than DS did, but my understanding is that DS+ has a lot of stuff that's not meant for traditional fantasy RPGs, i.e. stuff for modern or sci-fi games, feudal Japan, etc. This is a good thing, as resources that could be used for games that weren't traditional fantasy fare have always been comparatively lacking. but how much of it could be combined with the DS pack to if one were making a more traditional fantasy RPG? If I were to buy DS+ thinking I could augment the resources in the DS pack to make such a game, would I be disappointed? Not just in terms of tilesets, but also the character portraits, battlers, etc.
Thanks
