Issue with the Mog_Battle HUD system

TwinDeer

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Hi Dears

I'm very sorry if am posting this thread in the wrong section however I really need support with the MongHunter Battle HUD system for RPG Maker MV.
the current situation as the following
when trying to hide the battle hud while using a skill, I copied the same command mentioned in the script but it won't' work.
I thought the issue with my current game as I'm using Yanfly and MogHunter scripts, however, I downloaded the last updated version of the test game for Moghunter which was on 2019 / 05 / 26 and tried the same command in the test without adding any additional scripts from yanfly. the result is the same (not able to hide the HUD while using skill).

the command which been used in the skill are the following but none of them working:

1- hide battle hud
2- bhud_disable
3- even tried this ($gameSystem._bhud_visible = false)

I'm not sure if am the only one facing this issue as I couldn't find anyone who got the same and share the problem in the forum.

Could someone please help.....

Note: I'm sorry if my English is bad as it's my second language :)
 

pasunna

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where command do you use
mog did not update his web page for old plugin
so I suggest you check out the command from in the plugin help section
I find some of his change a lot and not the same as on the web page
 

TwinDeer

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I'm using the command under "Skills" area in the "Note"
1- hide battle hud
2- bhud_disable




I searched for related topics but couldn't find a similar problem. If you can help share a link to the thread that has already solved the problem, that would be a great help :)

One more thing, when turned "Off" the plugin "MOG_BattleHUD", the HUD works perfectly with the same commands in the skill....
 

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zaraku

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For action sequences, either use "eval: $gameSystem._bhud_visible = false" or call a common event with the plugin command "bhud_disable" in it. "Hide battle hud" only works for the original battle hud and not Mog's.
 

Kes

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[MOVE]Javascript/Plugin Support[/MOVE]
 

TwinDeer

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For action sequences, either use "eval: $gameSystem._bhud_visible = false" or call a common event with the plugin command "bhud_disable" in it. "Hide battle hud" only works for the original battle hud and not Mog's.
OMG!!!!!
IT worked!!!
Finally!!!
I suffered for a long time and you came and saved me.
YOU ARE MY HERO!!!!

Thank You!!
Thank You!!!
Thank You!!!!

I tried with the same instructions in the plugin "bhub_disable" and with "$gameSystem._bhud_visible = false" but didn't work.
It worked with the command "
eval: $gameSystem._bhud_visible = false" as you mentioned.

the funny thing was "Only one word saved my world" Hahaha :)
Thank you so much :)

May the sacred flame shine your path on this day :LZSjoy:
 

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