Issue with Yanflys Animated Sideview enemies

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NekroG

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So this plugin use to work as it was supposed to, 


but ever since the rpg maker mv update ive had an issue where the sprites "dance"


like so:


https://www.youtube.com/watch?v=N4u0nxYDn2A


Any idea how to fix this or if something else could be causing this?
 

LadyBaskerville

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Are you using Yami's Sideview Battler plugin by any chance? I had a very similar problem with that plugin and Yanfly's Animated Sideview Enemies and could solve it by putting the notetag <Sideview Width: X> with X being the width of the entire spritesheet (not just the frame) in the enemy notebox.
 

NekroG

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ok, thanks for the update link, now that I updated it tho I get this error


typeerror cannot read property 'toLowerCase' of undefined 


Only plugins that are on Updated battle core, updated msg core, and this one.
 

NekroG

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It seems updating the message core also doesn't work right, it doesn't display any thing in the text boxes.
 

NekroG

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I tried installing YEP Core engine to see if it would make a difference but that plugin gives me:


failed to execute "getImageData" on "CanvasRenderingContext2d": float parameter 1 is non-finite.
 

NekroG

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Ok those appear to be my error, i tried adding them in the folder and adding copy at the end of them so i had a back up incase it didnt work but the file has to be named the same to work. so I am good now on this 


SOLVED.
 

Kes

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So I have a lighter work schedule next week. Is that a sign to move on to MZ?
I got a new rpg idea yesterday, titled "The Hero We Summoned to Save Us is a War Criminal from our Past?!"
Work on Yanfly's MZ plug-ins is coming along nicely. Looking forward to getting them: http://www.yanfly.moe/wiki/Core_Engine_VisuStella_MZ
so uh variables can only be used for num lol? I guess I gotta fix that once MZ come out lol

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