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I wasn't sure where else to post this, so I thought I would try here.
Straight to the point, I have been having issues with lag in my game and I do not know what to do or how I can fix this issue. I believe it is caused by plugins. I have come to this conclusion because I have opened a new project and watched the FPS (using the F2 key) and it is a steady 60. But in my project where I am having the problem, I have watched it lag on map transfers and simply walking around the map! The FPS has dropped to 17 in some instances, but mainly floats between 30-60 with even lower dips! The sudden spikes hang up the game and, quite frankly, it's embarrassing I'm having problems like this in a game system like RPG Maker MV.
My maps do not have that many events on them, certainly less than a hundred on my large maps, but this issue is even on my smaller maps where there is less than 10 events!
The majority of my plugins are Yanflys, with some oddballs in there like Moghunters(visual eye candy), Orange (for day/night) and some odds and ends.
I tried turning off the plugins that were not Yanflys, not all of them, but the lag persisted. (Will have to go further with this testing later). In addition, I downloaded Irina's Performance Upgrade Plugin and had limited success. The lag disappeared with what I had already turned off, but once those plugins were reactivated the lag came back.
I am at a loss, as I do not want to lose the plugins I have installed, (am willing to trade out for something of equal capability) yet something (or multiple things) are causing serious lag on map and between transfers.
Has anyone experienced this before and how do I deal with this?!
Straight to the point, I have been having issues with lag in my game and I do not know what to do or how I can fix this issue. I believe it is caused by plugins. I have come to this conclusion because I have opened a new project and watched the FPS (using the F2 key) and it is a steady 60. But in my project where I am having the problem, I have watched it lag on map transfers and simply walking around the map! The FPS has dropped to 17 in some instances, but mainly floats between 30-60 with even lower dips! The sudden spikes hang up the game and, quite frankly, it's embarrassing I'm having problems like this in a game system like RPG Maker MV.
My maps do not have that many events on them, certainly less than a hundred on my large maps, but this issue is even on my smaller maps where there is less than 10 events!
The majority of my plugins are Yanflys, with some oddballs in there like Moghunters(visual eye candy), Orange (for day/night) and some odds and ends.
I tried turning off the plugins that were not Yanflys, not all of them, but the lag persisted. (Will have to go further with this testing later). In addition, I downloaded Irina's Performance Upgrade Plugin and had limited success. The lag disappeared with what I had already turned off, but once those plugins were reactivated the lag came back.
I am at a loss, as I do not want to lose the plugins I have installed, (am willing to trade out for something of equal capability) yet something (or multiple things) are causing serious lag on map and between transfers.
Has anyone experienced this before and how do I deal with this?!