Any gotchas for the Window_Selectable, and making it change with arrow key presses?
I'm making a menu, and cannot get the highlighter moving up and down. I can hard code setting @index to something, and the option will highlight. I can also back out thanks to my own listener for that.
But I thought that Window_Selectable is supposed to support automatically scrolling/selecting with the arrow keys? Isn't that the point of the object?
I get the feeling I'm missing something obvious here. Are there any common gotcha's with this menu? How is it supposed to behave?
My code is quite a mess, but all the content is displaying correctly in the window, so I am pretty sure that part is working just fine.*
Looking over the default rpg maker code, I don't see any place where these windows and scenes listen for the arrow key inputs, they only put listeners for the back and forward buttons. So I'm left thinking scrolling and arrow key moving the highlighter around is supposed to be automatic?
(*The menu I am making is added onto the Yanfly menu system, and needs data from the Cannibalism script to function. It's for a "hit list" of all eaten enemies per actor, so I'll have to start a thread to post it.)