<Custom Apply Effect>
target._stackingPoison = target._stackingPoison || 0;
target._stackingPoison += 1;
</Custom Apply Effect>
<Custom Confirm Effect>
target._stackingPoison = target._stackingPoison || 1;
var stacks = target._stackingPoison;
var critchan= 1 * stacks;
actor.addCri(critchan);
</Custom Confirm Effect>
<Custom Conclude Effect>
actor.clearXParamPlus();
</Custom Conclude Effect>