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- Jun 2, 2014
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Is it possible to set a skill so that it consumes an item on use?
A good example of what I am talking about is in Final Fantasy, the ninjas can use the "Throw" skill at the cost of a shuriken.
Thanks in advance, Oats
A good example of what I am talking about is in Final Fantasy, the ninjas can use the "Throw" skill at the cost of a shuriken.
Thanks in advance, Oats

