- Joined
- Nov 1, 2015
- Messages
- 506
- Reaction score
- 566
- First Language
- English
- Primarily Uses
- RMMV
This is a plugin that enables you to create cooldown and warmup effects for items. It is inspired and based off Yanfly's Skill Cooldowns and as such shares much if not all of the same feature set. Item Cooldowns are used for items to prevent them from being used for a number of turns after usage. You are able to set a warm up time as well for the items during battle. This will prevent the player from being able to use items that have a warm up until the warm up time has been reached. Cooldowns are also taken into account outside of battle, and like Skill Cooldowns can be reduced by walking around maps if you so choose to make it. Again much like skill cool downs, different database object are able to affect the amount of warm up and cooldown time left on items.
To get more information, and a link to the plugin please visit my blog for the Anima Framework here
attempting...to try to post plugins like this for the time being, we'll see how it goes/if its better suited for me


