- Joined
- Nov 9, 2013
- Messages
- 50
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Hello, what I'm looking for seems to be a combination of Yanfly's script that
uses notetags to allow enemies to drop more than just 3 items.
It also must have conditions such as Hime's Drop Item Sets.
Here is what I am trying to do.
I have 8 resource items. (Water, Stone, Ore, ...)
My Chemist Class would like to be able to Equip one of 8 accessories that
provide the chance to drop the related resource if equipped after battle.
For example. If my Chemist is wearing the Water Bracelet, I'd like any battle to
have a 50% chance to give him a Water resource.
Perhaps even using the Enemy Item drop area is not the right area and I
should focus on perhaps a Battle End script but figured I'd start here for suggestions.
The enemy route would be fine too that way you get a 50% chance per enemy defeated
in that one battle.
uses notetags to allow enemies to drop more than just 3 items.
It also must have conditions such as Hime's Drop Item Sets.
Here is what I am trying to do.
I have 8 resource items. (Water, Stone, Ore, ...)
My Chemist Class would like to be able to Equip one of 8 accessories that
provide the chance to drop the related resource if equipped after battle.
For example. If my Chemist is wearing the Water Bracelet, I'd like any battle to
have a 50% chance to give him a Water resource.
Perhaps even using the Enemy Item drop area is not the right area and I
should focus on perhaps a Battle End script but figured I'd start here for suggestions.
The enemy route would be fine too that way you get a 50% chance per enemy defeated
in that one battle.
