- Joined
- Aug 14, 2012
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The title is pretty much self-explanatory, but I'm gonna put an example:
I have an item called Corrosive Liquid which burns enemies and deals 400HP damage, but if the heroes throw one charge of Corrosive Liquid to a Machine-type enemy, they will get Paralyzed and Silenced. How can I make items have different effects, or added effects depending on the enemy class/type/ID idc.
Please help, it's urgent.
Thanks!
I have an item called Corrosive Liquid which burns enemies and deals 400HP damage, but if the heroes throw one charge of Corrosive Liquid to a Machine-type enemy, they will get Paralyzed and Silenced. How can I make items have different effects, or added effects depending on the enemy class/type/ID idc.
Please help, it's urgent.
Thanks!

