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- Jan 26, 2014
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Hi, I wanted to ask a favor from the scripters. I want a script that makes a skill require an item before accessing it. So basically, it does not need MP nor TP to work, but rather, the number of items it requires in the inventory.
The style of it looks like this:
For example, I have 6 Slash Gems. I can use the skill Blast Slash as long as I have Slash Gems.
If possible, I want it to be something like this:
<requires: 1>on the item's notes. 1 is the id of the item it requires. Also, it should decrease the item. So if I have 6 Slash Gems, Blast Slash can only be used 6 times. If the item is not consumable, the skill is unlimited.
Thank you very much in advance.
The style of it looks like this:
For example, I have 6 Slash Gems. I can use the skill Blast Slash as long as I have Slash Gems.
If possible, I want it to be something like this:
<requires: 1>on the item's notes. 1 is the id of the item it requires. Also, it should decrease the item. So if I have 6 Slash Gems, Blast Slash can only be used 6 times. If the item is not consumable, the skill is unlimited.
Thank you very much in advance.
