Item that triggers event when used exits inventory.

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Koi

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I have a few items that will trigger a common event when used, the event being to produce a different item. However, that makes these items exit you out of the inventory when used. These are healing items and it's tedious to have to constantly reopen the inventory to get back to them if they need to be used multiple times.

Does anyone know a way to help?
 

Andar

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Common events can usually only run on the map, not in scenes - that's why timer and parallel process events stop when the player enters any menu.

Tsukihime wrote a script that allows common event to be processed during scenes. I think that will work with items as well - but I haven't tested that script myself.

http://himeworks.com/2013/03/scene-interpreter/
 
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Shaz

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