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Description of the Feature:
  • Instead of a predefined list of four item types (regular item, key item, hidden item A and B ), give the option of a custom list of item types similiar to equip types or skill types.
  • Use a ! at the beginning of the item type name to indicate a hidden item (no cathegory on the item screen)
  • All non-hidden item types will become cathegories on the item screen, allowing the developer to group and order different types of items (like healing, combat, trade items, quest items and so on)
  • All hidden item types only become usable as selections on the "select item" command, similiar to the current two types. Unfortunately for some things two different selections are not enough - you can for example use one type for real keys to open different doors, another to select recipes on a cauldron, a third as placeholder to select which actors to summon in battle and so on. With a custom number of types, the select item command can become an improved show choices (choices are only available if the item is in inventory), but only two such hidden types is not enough for such options.


Why is this feature good?
This feature is great because of the following:
  • more versatility on item use
  • better ordering of items on item screen
  • Option to use "select item" as a graphic replacement for show choices (with the added option that the choices are only there if the item was gained in the past)

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